Name origin: Mandrill, an old-world monkey with a colourful face.
Family: Nature Spirits, Nightmare Soldiers
Mandrimon is a sadist; both by necessity and by will. By using mysterious powers and a great athleticism, he torments his victims, feeding on their fear to power up his Soul-fire orbs. He loves every minute of it, always finding new ways to eat away at his opponents, but he has a quick temper and is liable to snap when things don't go his way.
- Argon Fireball
- - Mandrimon balls purple fire in his hands and releases it. He can control the movement of a single fireball, or he can fire many at a time as a continuous barrage.
- Gyro Flare
- - Mandrimon summons a ring of fireballs that spin and become a ring of energy, which he uses to slice through his opponent.
The bands around Mandrimon's body channel his psychic abilities and create the purple fire that makes up the majority of his attacks. Being sneaky in nature, he has excellent gymnastic abilities and night vision, allowing him to track and sneak up on his victims with ease.